Monthly Archives: April 2016
The nineteenth episode of The Obsidian Crown finds Henry plotting to gain more intel on their orcish adversaries and Rael riding southward toward the lands of his former master, whilst Daniel and Sharia head steadily east toward the banners of the Wolfs Head on the northern edge of the Blackwood. With the stakes steadily on the rise, the heroes ride hard to complete their collective mission and regroup for the conflict ahead… The Obsidian Crown is an adventure scenario featuring elements of horror, intrigue, and warfare set in a unique fantasy world. If you enjoy this episode, we recommend you explore our previous Actual Play episodes. The system is Savage Worlds. Players use Hero Lab to manage their characters. If you are interested in online gaming with Savage Worlds, you might also consider Google Hangouts and Roll20.
In our fifth episode of The Shadow Initiative, the party makes contact with the Resistance and begins formulating a plan to take down the evil A.I. that rules the realm of Shadoc… This is our first experience with The Strange RPG from Monte Cook Games, played online over Roll20.
In our fourth episode of The Shadow Initiative, the party dodges enemy soldiers and an invisible monster to reach a Resistance safe house. While preparing to return to Earth, however, they soon uncover an ominous truth about the intelligence that rules this realm… A truth that could reach beyond this world and threaten everything that matters to them. This is our first experience with The Strange RPG from Monte Cook Games, played online over Roll20.
In our third episode of The Shadow Initiative, the party flees from the local soldiers who descended upon their position and find themselves rescued by another agent of Mr. Silver’s employer, Casey Fletcher. As they attempt to dig more information out of their new comrade regarding this new world and their adventure thus far, they also start hunting for a safe place to recuperate and plan their next move: a way home… This is our first experience with The Strange RPG from Monte Cook Games, played online over Roll20.
In our second episode of The Shadow Initiative, the party finds themselves taken into custody by mysterious government agents and shoved into separate interrogation rooms. Subdued just after landing, they defiantly hold their peace until an opportunity for escape presents itself… in a way none of them could ever have anticipated. This is our first experience with The Strange RPG from Monte Cook Games, played online over Roll20. Note: A brief break in the action remains unedited in the midst of the session as the players discuss their first translation to a new recursion. I elected to keep this in to provide context for the game while editing out any unnecessary tangents.